CREWCHIEF
Your ground crew for DCS World.
It gets your PC ready before you fly, and puts everything back when you land.

Your deck, cleared for launch

Crew Chief closes what fights DCS, starts what helps it, and puts everything back when you land.

The problem

Running DCS well isn't one program. It's a dozen, and most of them push themselves into your game whether you want them to or not.

Each one is useful on its own. The trouble starts when several of them draw on your game at once.

Why overlapping overlays break things

They all work the same way — they hook into the part of DCS that puts pixels on screen. One doing that is usually fine. Two or three fighting over it is where you get stutter, and it is a well-known cause of DCS crashing outright. In VR there is no spare headroom to absorb it, so you feel it immediately.

Step 1 is about making sure only the ones you actually want are hooked in when the game starts.

So you end up with a routine. Close these six. Start those three. Turn HDR off or the cockpit looks washed out, and remember to turn it back on. In the right order. Every time you fly.

Miss one step and you usually find out in the air.

Six steps, every time

The sortieScan, check, suppress, launch, watch, restore.
1
C-RAM Scan Closes the overlays and monitoring apps that push themselves into DCS.
Before it closes anything, it writes that item down to a file on your drive. That order matters: a note you make afterwards is a note you don't have if the power goes out.
2
Flight Systems Check Confirms your headset is connected, installs mods, checks your DLSS files.
If the headset doesn't answer, you get offered a 2D flight instead. Your settings don't change — it's a choice about tonight only. Shader caches get wiped here too, if your GPU or driver changed since last time.
3
SEAD Strike The stubborn ones: Steam's overlay file, Discord's hook, stale shader caches.
The Steam overlay file and the Discord hook don't respond to being asked nicely. The Steam file is renamed rather than deleted, and put back at step 6.
4
Catapult Prep Starts what you do want, in order: SimpleRadio, VPForce, VoiceAttack.
Order matters — some need to be up before the sim, some alongside it. Each one grabs your screen as it opens, so Crew Chief brings itself back to the front once they've all settled.
5
AWACS Active DCS runs. Crew Chief goes quiet and watches. It will not jump in front of your game.
Being pulled out of VR by a pop-up is worse than whatever it wanted to tell you, so it uses a small notification instead.
6
Debriefing & RTB You have landed. Everything from step 1 comes back.
The written list gets crossed off as each thing is genuinely restored. Anything still on it at the end is something Crew Chief tells you about, rather than quietly forgetting.
Click any step to see what it actually does. The reel stops when you do.

You see the plan first

Before anything is closed, the threat board shows every process it found and what it intends to do about it. Nothing happens that you were not told about, and nothing is terminated until you press launch.

Read-only until you launchCrew Chief reports here; it never acts from this window.

When DCS goes down, it takes notes

A VR crash usually leaves you with nothing but a closed game and a shrug. Crew Chief is already watching, so the moment DCS writes a dump it builds a dossier: your rig, your driver, every overlay it suppressed for that flight, and the tail of the log — assembled while the evidence is still warm.

Mayday  ·  DCS went down at 02:38
Sortie ran 26m 49s before the dump
Driver 566.36 — four days old
Suppressed: RTSS, Discord, Afterburner
Analyze Open the bundle
Mayday, maydayEverything an AI needs to tell you what happened, in one place.

You get a single zip: the report in plain markdown, the log, the dump. Drag it into whichever AI you use and ask what changed. No screenshots, no hunting through Saved Games, no trying to remember which driver you were on last Tuesday.

If it gets interrupted

Close it mid-sortie, or lose power, and the next launch finishes the cleanup before it starts anything new. The state lives in a ledger on disk, not in the running process, so an abrupt end is a delay rather than a mess.

You don't have to notice this happened. That's the idea.

The VR extras

Crew Chief also ships a few known fixes for DCS in VR. Each one is a switch in Settings — they are options, not something that happens to you.

empty VR hangar

The F10 map stops loading a 3D hangar you never look at. DCS has drawn one behind the map every single time, for years. This swaps it for an empty scene, so the map opens faster and stops costing you frames for scenery nobody sees.

bigger UI text

Menu and radio text you can actually read in a headset. DCS draws both small, and in VR it can be genuinely hard to make out. This bumps the sizes on the message panels and the radio menu.

SharkPlanner

Enter waypoints without leaning forward and pecking at a cockpit keypad. You get a window you can click, and it types the coordinates into the aircraft for you. Crew Chief keeps it updated for you.

Open it in-game with CtrlShiftSpace

DLSS files

A newer DLSS library than the one DCS ships with. Usually sharper in VR. Off by default — turn it on if you want it.

None of these touch core DCS files. They live in your Saved Games folder, where user mods are meant to go, and they are safe for multiplayer.

How it's put together

the part you look at

The Crew Chief app

A normal Windows window showing a themed console. It shows you what's happening and sends your answers back down. Five colour schemes, light and dark. Under 2 MB.

▲ tells the app what's happening▼ sends your answers down
the part that does the work

The Crew Chief Engine Script

Runs underneath the app as its own separate program. It finds what's running, closes it, puts it back, installs mods and applies your Nvidia settings. Keeping it separate means the screen in front can be redesigned without risking the part that touches your PC.

it survives being interrupted

Every change is written to a file on your drive before it is made, and only crossed off once it is genuinely back. A program that remembers only in memory loses that memory when it dies; this one doesn't.

delivery

The extra files come separately. Mods, DLSS libraries and Nvidia profiles are their own download, fetched the first time you run it. That way the app can update often without pulling 50 MB along every time.

trust

Every update is checked before it's installed. Crew Chief signs each release with its own key and won't apply anything that doesn't match — it deletes it instead.

it stays out of the way

No account, no telemetry, no launcher. Nothing phones home, and nothing sits in your tray asking for attention between flights.

Where this is going

Crew Chief started out solving one problem: stop background apps breaking VR. It's turned into a good place to put everything else that's fiddly about running a serious sim setup. The plumbing is already there, so adding something new means adding a step — not another tray icon and another settings file to remember.

more side-chains

Anything that currently lives in a text file and your memory. TrackIR, tracker calibration, button box profiles, per-aircraft Nvidia settings.

crash diagnosis

Next is reading the crash folder for you. It already keeps the log, your hardware and what was running — the step after that is known problems, mods that clash, "third time this month and it's always the same one".

performance you can see

Frame data next to what was running at the time. So "it stutters sometimes" becomes something you can point at.

profiles

A heavy VR campaign and a quick 2D session aren't the same setup. They shouldn't need the same list of apps closed.

The rule for all of it stays the same: it has to survive being interrupted. If a feature can leave your PC in a state you'd have to fix by hand, it isn't finished.

Get it

Windows, DCS World, VR or flat. No account, no telemetry, no launcher sitting in your tray asking for attention. Free, and it stays free.

Download the latest release
Windows 10 or 11 · needs the .NET 8 Desktop Runtime · SmartScreen will warn on first run — More info, then Run anyway

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Crew Chief is one of the things Nullset Forge builds — alongside sim, FPV and handheld gear. Stay in the loop on what we are building next.